01. Simpliying
The VR experience is divided to 3 games that have 2 screens each and a photo mode. When playing you walk in the museum and collect Items and use them. They are also spread out inside the UI.
By finding a way to simplify the UX to a minimum I was able to design a “Frame” for each separate gameplay.
The frame changes but it keeps with the same thematic concept, hence not confusing the user.
Families that are not necessarily digitally oriented will use this app! so it must be clear and simple.