Omri Koresh
Dollhouse
Omri Koresh, born in 1986 from Kfar Saba, loves legends and stories. When I was a child I always drew, and when people asked me where I copied the picture from, I answered that I didn’t, I told in the picture what I was going through or what I was thinking. In a natural way I have always been connected to children’s stories, my favorite story is “Alice in Wonderland”. In which she feels big or small, in which the house can no longer contain her or in which she fades in the air and lands in a place disconnected from reality that gives her tools to deal with her array of emotions.
I am a painter and sculptor so I created an exhibition of paintings about children’s stories, but although I tried to do something similar for “Alice in Wonderland”, I could not create a single painting that represents the story. That’s why I chose to create objects in the form of furniture and dolls to represent the story. My works come to represent mature, real and even violent games. I didn’t want to not copy parts of the story itself but let my imagination lead the different designs, according to my personal perception. I wanted to leave an element of strong human power and still incorporate my personal aesthetic and my own interpretation of the story.
The texts of the story lead my thinking and artistic construction but do not dictate the visual. They present me with a proposal or an idea but they don’t commit me to book illustrations or in this case, altar sculptures. Everything I do is done carefully and with a lot of prior thought, nothing is done as a “pull from the hip”. I hope you enjoy the exhibition.
Omri Koresh (b. 1986) is a multidisciplinary artist, author, and art director whose work bridges fine art, narrative fiction, and digital media. Known for his vivid, surreal aesthetic and exploration of identity, fantasy, and transformation. Koresh creates immersive worlds that blur the line between visual art and storytelling. His recent projects include the acclaimed TLV exhibition HIGH (2023), which examines escapism and self-image, and the development of the illustrated novel The Black City of Nuerva, and writing two follow-up comics.
Koresh’s creative practice spans painting, sculpture, illustration, and game art, often featuring hyper-real figures and theatrical compositions that question beauty, gender, and reality itself. Alongside his fine-art work, he is expanding into comics and cross-platform interactive projects, using his distinct visual language to tell emotionally charged, otherworldly stories. Through his art and writing, Omri Koresh invites audiences into spaces where imagination and identity collide — a blend of dark elegance, human vulnerability, and fantasy made real.